1.
Kurzweg, Marco
Haptic Illusions through Augmenting Humans and Environments Proceedings Article
In: Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, pp. 577–579, Association for Computing Machinery, <conf-loc>, <city>Vienna</city>, <country>Austria</country>, </conf-loc>, 2023, ISBN: 9798400709210.
Abstract | Links | BibTeX | Tags: augmented reality, haptic feedback, sensory illusions
@inproceedings{10.1145/3626705.3632613,
title = {Haptic Illusions through Augmenting Humans and Environments},
author = {Marco Kurzweg},
url = {https://doi.org/10.1145/3626705.3632613},
doi = {10.1145/3626705.3632613},
isbn = {9798400709210},
year = {2023},
date = {2023-01-01},
booktitle = {Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia},
pages = {577–579},
publisher = {Association for Computing Machinery},
address = {<conf-loc>, <city>Vienna</city>, <country>Austria</country>, </conf-loc>},
series = {MUM '23},
abstract = {With the evolution of hardware and technologies within the last decades, workspaces, ways of living, and consequently, the demands on interactions have changed enormously. However, haptic feedback remains a constant and critical factor in enriching the user experience. Realistic haptic feedback usually demands complex hardware integration, which is not always feasible or desired. These requirements and limitations can be reduced by producing or altering haptic experiences through sensory illusions. These illusions allow using all everyday life objects as input technology and simultaneously reduce the amount of needed hardware. There will be no need for several remote controllers or devices anymore as the objects we usually have at home or carry with us can be used as remote controllers or interacted with. Therefore, we must understand multisensory integrations and processes and explore which known illusions can be taken or modified to achieve that goal. We also aim to determine which kinds of haptic feedback can be created via illusions.},
keywords = {augmented reality, haptic feedback, sensory illusions},
pubstate = {published},
tppubtype = {inproceedings}
}
With the evolution of hardware and technologies within the last decades, workspaces, ways of living, and consequently, the demands on interactions have changed enormously. However, haptic feedback remains a constant and critical factor in enriching the user experience. Realistic haptic feedback usually demands complex hardware integration, which is not always feasible or desired. These requirements and limitations can be reduced by producing or altering haptic experiences through sensory illusions. These illusions allow using all everyday life objects as input technology and simultaneously reduce the amount of needed hardware. There will be no need for several remote controllers or devices anymore as the objects we usually have at home or carry with us can be used as remote controllers or interacted with. Therefore, we must understand multisensory integrations and processes and explore which known illusions can be taken or modified to achieve that goal. We also aim to determine which kinds of haptic feedback can be created via illusions.