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SPP 2199 – Scalable Interaction Paradigms for Pervasive Computing Environments

Closing Symposium
SEPT 22–23 · 2026
SPP 2199 Closing Symposium — six years of scaling interaction, one last room to share it in. OFFIS, Oldenburg.
DFG PRIORITY PROGRAMME 2199

How will humans interact with the world around them?

Scalable Interaction Paradigms for Pervasive Computing Environments — a nationwide research programme funded by the German Research Foundation, dedicated to keeping interaction human as computing dissolves into our homes, public spaces, and control rooms.

PROJECTS
19
INVESTIGATORS
23
INSTITUTIONS
15
PUBLICATIONS
217
OUR MISSION

Our mission

Your phone. Your watch. Your car. Your household appliances. Computing is no longer confined to dedicated devices — it is diffusing into the objects and spaces of everyday life, each demanding its own interaction technique of touch, voice, gesture, or gaze. Existing interaction paradigms were not designed for this scale of complexity, and how — or whether — they can adapt to it remains an open research question.

WHAT WE'RE BUILDING

What we're building

SPP 2199 is a national research initiative funded by the German Research Foundation bringing together Germany’s leading experts in human-computer interaction, psychology, and design to answer these questions — not with another single gadget or gesture, but with paradigms: ways of interacting that scale across devices, across rooms, and across entirely different contexts. We test and ground this work in the places where it matters most: the smart home, the public space, and the control room — from living rooms to ship bridges to intensive care units.

WHY IT MATTERS

Why it matters

This isn’t just a systems problem. It’s a human one. Interaction design today is often driven by market differentiation, not by what people actually need to feel capable, safe, and at ease. Left unaddressed, the proliferation of pervasive computing will mean more friction, more frustration, and more abandoned technology — in the spaces we live, work, and heal in.

Done right, it means the opposite: technology that recedes into the background of everyday life, and interaction that feels less like operating a machine and more like simply living.

FUNDED BY DFG · COORDINATED AT THE UNIVERSITY OF OLDENBURG

“Being at home should not feel like being inside a computer.”

THREE RESEARCH AREAS

Design · Methods · Evaluation

Design

Interaction paradigms that can be understood, learned, and transferred across devices, situations and environments.

Methods

Scalable study methods — research in the large, simulation, and unsupervised sensor-based observation in the wild.

Evaluation

Metrics and models beyond effectiveness and efficiency — experience, acceptance, well-being at scale.

CLOSING SYMPOSIUM 2026

How will we interact with the world around us tomorrow?

Two days of talks, demos & discussion — September 22–23 at OFFIS, Oldenburg.

DAYS REMAINING
VENUE
OFFIS — Institute for IT
RESEARCH

Two funding phases, one research programme

01
PerforM — Personalities for Machinery in Smart Spaces
Butz · Diefenbach — LMU Munich
Phase 1
09
RIME — Rich Interactive Materials for Everyday Objects
Borchers · Steimle · Boll — RWTH · Saarland · Oldenburg
Phase 1
14
PriMR — Data-Protection UIs in Mixed Reality
Alt · Schneegass — LMU · Duisburg-Essen
Phase 2
19
TransforM — Transparency for Machines
Butz · Diefenbach — LMU Munich
Phase 2
THE CONSORTIUM

23 investigators from 15 German institutions

Susanne Boll
Albrecht Schmidt
JB
Jürgen Steimle
Florian Alt
+18
GET IN TOUCH

Interested in collaborating with the programme?