{"id":985,"date":"2021-10-04T09:09:06","date_gmt":"2021-10-04T07:09:06","guid":{"rendered":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/?page_id=985"},"modified":"2026-09-05T11:29:01","modified_gmt":"2026-09-05T09:29:01","slug":"publications","status":"publish","type":"page","link":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/publications\/","title":{"rendered":"Publications"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"985\" class=\"elementor elementor-985\">\n\t\t\t\t<div class=\"elementor-element elementor-element-7abfea2 e-con-full e-flex e-con e-parent\" data-id=\"7abfea2\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t<div class=\"elementor-element elementor-element-f3eb39d e-flex e-con-boxed e-con e-child\" data-id=\"f3eb39d\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-885c9ea elementor-widget__width-auto elementor-widget elementor-widget-heading\" data-id=\"885c9ea\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<span class=\"elementor-heading-title elementor-size-default\">PUBLICATIONS<\/span>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b819993 elementor-widget__width-inherit elementor-widget elementor-widget-heading\" data-id=\"b819993\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\"><p data-pm-slice=\"0 0 []\">+200 peer-reviewed publications, 2018\u20132026<\/p><\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7dc7b0a elementor-widget__width-inherit elementor-widget elementor-widget-text-editor\" data-id=\"7dc7b0a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p class=\"isSelectedEnd\">The complete, searchable bibliography of SPP 2199 \u2014 spanning both funding phases and all 19 research projects.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-c657afd e-flex e-con-boxed e-con e-parent\" data-id=\"c657afd\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-8119edd e-flex e-con-boxed e-con e-child\" data-id=\"8119edd\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-8c350a3 elementor-widget elementor-widget-heading\" data-id=\"8c350a3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"elementor-heading-title elementor-size-default\">+200<\/div>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-06efbca elementor-widget elementor-widget-heading\" data-id=\"06efbca\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"elementor-heading-title elementor-size-default\">Peer-reviewed publications, 2018\u20132026<\/div>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-59f7c83 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"59f7c83\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>+200 publications (2018\u20132026) across all 19 projects. Search and filter below, or browse the full database.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-258f4ff e-flex e-con-boxed e-con e-child\" data-id=\"258f4ff\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-ea1c015 elementor-widget elementor-widget-html\" data-id=\"ea1c015\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"html.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div id=\"spp-pub-pills-src\" style=\"display:flex;gap:8px;flex-wrap:wrap;align-items:center;\"><button type=\"button\" class=\"spp-pub-pill active\" data-types=\"\">All<\/button><button type=\"button\" class=\"spp-pub-pill\" data-types=\"article\">Articles<\/button><button type=\"button\" class=\"spp-pub-pill\" data-types=\"inproceedings,conference\">Conference<\/button><\/div><style>.tp_search_input{display:flex !important;flex-wrap:wrap;align-items:center;gap:10px;margin-bottom:28px;}.spp-pub-pill{background:#fff;color:#0A0B0D;border:1px solid #D8E4EF;border-radius:100px;padding:8px 20px;font-size:13px;font-weight:500;cursor:pointer;font-family:Inter,sans-serif;}.spp-pub-pill.active{background:#0A0B0D;color:#fff;border-color:#0A0B0D;}<\/style><script>(function(){function init(){var src=document.getElementById(\"spp-pub-pills-src\");var target=document.querySelector(\".tp_search_input\");if(!src||!target){return;}target.appendChild(src);src.style.display=\"flex\";var btns=src.querySelectorAll(\".spp-pub-pill\");btns.forEach(function(btn){btn.addEventListener(\"click\",function(){btns.forEach(function(b){b.classList.remove(\"active\")});btn.classList.add(\"active\");var types=btn.getAttribute(\"data-types\").split(\",\").filter(Boolean);var rows=document.querySelectorAll(\".tp_publication\");rows.forEach(function(row){if(types.length===0){row.style.display=\"\";return;}var match=types.some(function(t){return row.classList.contains(\"tp_publication_\"+t)});row.style.display=match?\"\":\"none\";});});});}if(document.readyState===\"loading\"){document.addEventListener(\"DOMContentLoaded\",init);}else{init();}})();<\/script>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-cf19728 elementor-widget elementor-widget-shortcode\" data-id=\"cf19728\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"shortcode.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-shortcode\"><div class=\"teachpress_pub_list\"><form name=\"tppublistform\" method=\"get\"><a name=\"tppubs\" id=\"tppubs\"><\/a><div class=\"tp_search_input\"><input name=\"tsr\" id=\"tp_search_input_field\" type=\"search\" placeholder=\"Enter search word\" value=\"\" tabindex=\"1\"\/><div class=\"teachpress_search_button\"><input name=\"tps_button\" class=\"tp_search_button\" type=\"submit\" tabindex=\"10\" value=\"Search\"\/><\/div><\/div><\/form><div class=\"tablenav\"><div class=\"tablenav-pages\"><span class=\"displaying-num\">231 entries<\/span> <a class=\"page-numbers button disabled\">&laquo;<\/a> <a class=\"page-numbers button disabled\">&lsaquo;<\/a> 1 of 12 <a href=\"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/publications\/?limit=2&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=\" title=\"next page\" class=\"page-numbers button\">&rsaquo;<\/a> <a href=\"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/publications\/?limit=12&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=\" title=\"last page\" class=\"page-numbers button\">&raquo;<\/a> <\/div><\/div><div class=\"teachpress_publication_list\"><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">1.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Weiss, Yannick;  Stanielewitz, Dennis;  Villa, Steeven<\/p><p class=\"tp_pub_title\">Evaluating and\u00a0Optimizing Fingertip-Free Cutaneous Haptics for\u00a0Mixed Reality Interactions <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span> Pacchierotti, Claudio;  MacLean, Karon E.;  Erp, Jan B. F. (Ed.): <span class=\"tp_pub_additional_booktitle\">Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, <\/span><span class=\"tp_pub_additional_pages\">pp. 454\u2013469, <\/span><span class=\"tp_pub_additional_publisher\">Springer Nature Switzerland, <\/span><span class=\"tp_pub_additional_address\">Cham, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 978-3-032-32230-2<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_244\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('244','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_244\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('244','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_244\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1007\/978-3-032-32230-2_36,<br \/>\r\ntitle = {Evaluating and\u00a0Optimizing Fingertip-Free Cutaneous Haptics for\u00a0Mixed Reality Interactions},<br \/>\r\nauthor = {Yannick Weiss and Dennis Stanielewitz and Steeven Villa},<br \/>\r\neditor = {Claudio Pacchierotti and Karon E. MacLean and Jan B. F. Erp},<br \/>\r\nisbn = {978-3-032-32230-2},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-07-28},<br \/>\r\nurldate = {2027-01-01},<br \/>\r\nbooktitle = {Haptics: Understanding Touch; Technology and Systems; Applications and Interaction},<br \/>\r\npages = {454\u2013469},<br \/>\r\npublisher = {Springer Nature Switzerland},<br \/>\r\naddress = {Cham},<br \/>\r\nabstract = {Haptic feedback remains largely absent from mixed reality (MR) systems, despite its central role in everyday interaction. Many existing haptic approaches obstruct the fingertips or constrain movement, limiting their suitability for MR, where users must seamlessly interact with both virtual content and physical objects. We investigate an unobtrusive cutaneous approach that applies pressure and shear forces to the finger&#039;s proximal phalanx while leaving the fingertips free. We rebuild a haptic ring device and evaluate its effectiveness across common interaction widgets used in mid-air and with passive surface support. In an experimental user study with 24 participants, we systematically varied pressure and shear forces and modeled their effects on perceived pleasantness and realism using response surface methodology. Our results show that optimal haptic feedback varies by interaction: moderate shear improves mid-air tasks, stronger shear aids surface-supported widgets, and pressure mainly affects buttons. Trade-offs exist between pleasantness and realism, and passive surfaces substantially influence how active cutaneous cues are perceived. Overall, this work shows that fingertip-free cutaneous feedback can enhance a wide range of MR interactions without encumbering users&#039; hands and highlights the importance of interaction-specific haptic tuning in MR systems.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('244','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_244\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Haptic feedback remains largely absent from mixed reality (MR) systems, despite its central role in everyday interaction. Many existing haptic approaches obstruct the fingertips or constrain movement, limiting their suitability for MR, where users must seamlessly interact with both virtual content and physical objects. We investigate an unobtrusive cutaneous approach that applies pressure and shear forces to the finger&#039;s proximal phalanx while leaving the fingertips free. We rebuild a haptic ring device and evaluate its effectiveness across common interaction widgets used in mid-air and with passive surface support. In an experimental user study with 24 participants, we systematically varied pressure and shear forces and modeled their effects on perceived pleasantness and realism using response surface methodology. Our results show that optimal haptic feedback varies by interaction: moderate shear improves mid-air tasks, stronger shear aids surface-supported widgets, and pressure mainly affects buttons. Trade-offs exist between pleasantness and realism, and passive surfaces substantially influence how active cutaneous cues are perceived. Overall, this work shows that fingertip-free cutaneous feedback can enhance a wide range of MR interactions without encumbering users&#039; hands and highlights the importance of interaction-specific haptic tuning in MR systems.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('244','tp_abstract')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">2.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Uhde, Alarith;  Sadeghian, Shadan;  Hassenzahl, Marc<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('242','tp_links')\" style=\"cursor:pointer;\">Noise-Canceling, Silent Speech, or Quiet Zones? Technology and Social Soundscape Negotiation on Trains<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the ACM on Human-Computer Interaction (PACMHCI), <\/span><span class=\"tp_pub_additional_publisher\">ACM, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_resource_link\"><a id=\"tp_links_sh_242\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('242','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_242\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('242','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_242\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{uhde2026,<br \/>\r\ntitle = {Noise-Canceling, Silent Speech, or Quiet Zones? Technology and Social Soundscape Negotiation on Trains},<br \/>\r\nauthor = {Alarith Uhde and Shadan Sadeghian and Marc Hassenzahl},<br \/>\r\ndoi = {https:\/\/doi.org\/10.1145\/3821683},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-06-15},<br \/>\r\nurldate = {2026-06-15},<br \/>\r\nbooktitle = {Proceedings of the ACM on Human-Computer Interaction (PACMHCI)},<br \/>\r\nvolume = {10},<br \/>\r\nissue = {5},<br \/>\r\npublisher = {ACM},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('242','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_242\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/https:\/\/doi.org\/10.1145\/3821683\" title=\"Follow DOI:https:\/\/doi.org\/10.1145\/3821683\" target=\"_blank\">doi:https:\/\/doi.org\/10.1145\/3821683<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('242','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">3.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Zenner, Andre;  Sakha, Muhammad Moiz;  Karaosmanoglu, Sukran;  Daiber, Florian;  Steinicke, Frank<\/p><p class=\"tp_pub_title\">How AI Enables Haptic Virtual Reality in Everyday Environments <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the AI for Haptics and Haptics for AI: Challenges and Opportunities Workshop\r\nat the 2026 CHI Conference on Human Factors in Computing Systems (CHI \u201926), <\/span><span class=\"tp_pub_additional_pages\">pp. 1\u20138, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_239\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('239','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_239\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{zenner2026ws,<br \/>\r\ntitle = {How AI Enables Haptic Virtual Reality in Everyday Environments},<br \/>\r\nauthor = {Andre Zenner and Muhammad Moiz Sakha and Sukran Karaosmanoglu and Florian Daiber and Frank Steinicke},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-04-13},<br \/>\r\nurldate = {2026-04-13},<br \/>\r\nbooktitle = {Proceedings of the AI for Haptics and Haptics for AI: Challenges and Opportunities Workshop<br \/>\r\nat the 2026 CHI Conference on Human Factors in Computing Systems (CHI \u201926)},<br \/>\r\npages = {1--8},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('239','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">4.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Weiss, Yannick;  Lenz, Dominic;  Villa, Steeven<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('238','tp_links')\" style=\"cursor:pointer;\">Thermal Illusions Reliably Shift Perceived Object Temperatures Across Materials in Mixed Reality<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_pages\">pp. 167\u2013176, <\/span><span class=\"tp_pub_additional_publisher\">ACM, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_resource_link\"><a id=\"tp_links_sh_238\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('238','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_238\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('238','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_238\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{Weiss2026,<br \/>\r\ntitle = {Thermal Illusions Reliably Shift Perceived Object Temperatures Across Materials in Mixed Reality},<br \/>\r\nauthor = {Yannick Weiss and Dominic Lenz and Steeven Villa},<br \/>\r\ndoi = {10.1145\/3795011.3795037},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-03-16},<br \/>\r\nurldate = {2026-03-16},<br \/>\r\npages = {167--176},<br \/>\r\npublisher = {ACM},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('238','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_238\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3795011.3795037\" title=\"Follow DOI:10.1145\/3795011.3795037\" target=\"_blank\">doi:10.1145\/3795011.3795037<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('238','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_\"><div class=\"tp_pub_number\">5.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Oechsner, Carl;  Deckarm, Oliver;  Butz, Andreas;  Chiossi, Francesco<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('240','tp_links')\" style=\"cursor:pointer;\">Decoupled Spatial Audio for Room-Integrated Robots: An Augmentation Approach to Navigational Intent Communication<\/a> <span class=\"tp_pub_type tp_  \"><\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_resource_link\"><a id=\"tp_links_sh_240\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('240','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_240\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('240','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_240\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@{Oechsner2026,<br \/>\r\ntitle = {Decoupled Spatial Audio for Room-Integrated Robots: An Augmentation Approach to Navigational Intent Communication},<br \/>\r\nauthor = {Carl Oechsner and Oliver Deckarm and Andreas Butz and Francesco Chiossi},<br \/>\r\ndoi = {10.1145\/3795011.3795012},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-03-16},<br \/>\r\npages = {502--513},<br \/>\r\npublisher = {ACM},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('240','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_240\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3795011.3795012\" title=\"Follow DOI:10.1145\/3795011.3795012\" target=\"_blank\">doi:10.1145\/3795011.3795012<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('240','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">6.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Saad, Alia;  Winterhalter, Verena;  Strauss, Marvin;  Schneegass, Stefan<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('228','tp_links')\" style=\"cursor:pointer;\">\"I Feel More Worried About My Privacy\" Public Perceptions of Biometric Traces in Everyday Interactions<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722813<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_228\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('228','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_228\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('228','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_228\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('228','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_228\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772363.3798601,<br \/>\r\ntitle = {\"I Feel More Worried About My Privacy\" Public Perceptions of Biometric Traces in Everyday Interactions},<br \/>\r\nauthor = {Alia Saad and Verena Winterhalter and Marvin Strauss and Stefan Schneegass},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772363.3798601},<br \/>\r\ndoi = {10.1145\/3772363.3798601},<br \/>\r\nisbn = {9798400722813},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI EA '26},<br \/>\r\nabstract = {People leave behind biometric traces through everyday interactions, often without fully understanding their implications. While biometric technologies increasingly rely on subtle behavioral and interaction-based signals, little is known about how people perceive these traces in daily life. We present findings from an exploratory online study (N = 120) that used short, scenario-based videos to illustrate situations in which biometric traces may be inadvertently exposed, including fingerprints, gait, thermal residues, and interaction patterns in virtual environments. We examine which traces people recognize, how concerned they are about potential misuse, and how brief exposure to such scenarios shapes privacy perception. Results show that awareness and concern frequently diverge. Participants were familiar with visible, well-known biometrics, yet less aware of emerging or interaction-borne traces. Importantly, exposure to the scenarios prompted several participants to reconsider their privacy assumptions.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('228','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_228\" style=\"display:none;\"><div class=\"tp_abstract_entry\">People leave behind biometric traces through everyday interactions, often without fully understanding their implications. While biometric technologies increasingly rely on subtle behavioral and interaction-based signals, little is known about how people perceive these traces in daily life. We present findings from an exploratory online study (N = 120) that used short, scenario-based videos to illustrate situations in which biometric traces may be inadvertently exposed, including fingerprints, gait, thermal residues, and interaction patterns in virtual environments. We examine which traces people recognize, how concerned they are about potential misuse, and how brief exposure to such scenarios shapes privacy perception. Results show that awareness and concern frequently diverge. Participants were familiar with visible, well-known biometrics, yet less aware of emerging or interaction-borne traces. Importantly, exposure to the scenarios prompted several participants to reconsider their privacy assumptions.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('228','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_228\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772363.3798601\" title=\"https:\/\/doi.org\/10.1145\/3772363.3798601\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772363.3798601<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772363.3798601\" title=\"Follow DOI:10.1145\/3772363.3798601\" target=\"_blank\">doi:10.1145\/3772363.3798601<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('228','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">7.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Pf\u00fctzenreuter, Niklas;  Liebers, Carina;  Goedicke, David;  Degraen, Donald;  Gruenefeld, Uwe;  Schneegass, Stefan<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('229','tp_links')\" style=\"cursor:pointer;\">Eye Want It All! Investigating Eye Tracking as Implicit Support for Generative Inpainting<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722813<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_229\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('229','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_229\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('229','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_229\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('229','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_229\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772363.3799314,<br \/>\r\ntitle = {Eye Want It All! Investigating Eye Tracking as Implicit Support for Generative Inpainting},<br \/>\r\nauthor = {Niklas Pf\u00fctzenreuter and Carina Liebers and David Goedicke and Donald Degraen and Uwe Gruenefeld and Stefan Schneegass},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772363.3799314},<br \/>\r\ndoi = {10.1145\/3772363.3799314},<br \/>\r\nisbn = {9798400722813},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI EA '26},<br \/>\r\nabstract = {Users often struggle to use Generative Artificial Intelligence (GenAI) models to generate a desired image, as controlling them solely with prompts is difficult. Current solutions to this problem, such as adding conditional controls, require users to provide explicit input, which can be tedious. To avoid depending on additional explicit input, this paper explores what implicit gaze behavior tells about user intentions when viewing generated images. In our user study (N = 16), we evaluated the correlation between gaze behavior and user annotations, showing that users looked longer at areas they wanted to regenerate. While our research is the first step, we believe our work can pave the way for incorporating implicit user input into interactions with GenAI systems.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('229','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_229\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Users often struggle to use Generative Artificial Intelligence (GenAI) models to generate a desired image, as controlling them solely with prompts is difficult. Current solutions to this problem, such as adding conditional controls, require users to provide explicit input, which can be tedious. To avoid depending on additional explicit input, this paper explores what implicit gaze behavior tells about user intentions when viewing generated images. In our user study (N = 16), we evaluated the correlation between gaze behavior and user annotations, showing that users looked longer at areas they wanted to regenerate. While our research is the first step, we believe our work can pave the way for incorporating implicit user input into interactions with GenAI systems.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('229','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_229\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772363.3799314\" title=\"https:\/\/doi.org\/10.1145\/3772363.3799314\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772363.3799314<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772363.3799314\" title=\"Follow DOI:10.1145\/3772363.3799314\" target=\"_blank\">doi:10.1145\/3772363.3799314<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('229','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">8.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Sabnis, Nihar;  Zenner, Andr\u00e9;  L\u00f8vaas, Erik Peralta;  Weiss, Marco;  Bianchi, Andrea;  Strohmeier, Paul<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('230','tp_links')\" style=\"cursor:pointer;\">Connected Material Experiences using Bimanual Vibrotactile Crosstalk in Virtual Reality<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_230\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('230','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_230\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('230','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_230\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('230','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_230\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3790767,<br \/>\r\ntitle = {Connected Material Experiences using Bimanual Vibrotactile Crosstalk in Virtual Reality},<br \/>\r\nauthor = {Nihar Sabnis and Andr\u00e9 Zenner and Erik Peralta L\u00f8vaas and Marco Weiss and Andrea Bianchi and Paul Strohmeier},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3790767},<br \/>\r\ndoi = {10.1145\/3772318.3790767},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {Perceiving material properties such as elasticity, flexibility, and torsion is inherently bimanual, as we rely on the relative motion of our hands to form a unified sense of materiality. Yet, most vibrotactile material rendering approaches are limited to a single hand or finger. While prior work has explored bimanual haptic interfaces, most depend on specialized hardware for specific interactions. In this paper, we demonstrate design strategies to support bimanual material exploration through motion-coupled vibrotactile feedback. Our technique introduces variable crosstalk between the controllers\u2019 vibration to evoke connectedness, making two unconnected devices feel as though they manipulate a single object. The technique generalizes motion-coupled feedback approaches beyond previous single-point explorations. Through two user studies, we show that this approach (1) significantly enhances perceived connectedness and (2) conveys distinct material qualities such as elasticity and torsion. Finally, we present Dvihastundefinedya, an authoring tool for designing connected bimanual experiences in virtual reality.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('230','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_230\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Perceiving material properties such as elasticity, flexibility, and torsion is inherently bimanual, as we rely on the relative motion of our hands to form a unified sense of materiality. Yet, most vibrotactile material rendering approaches are limited to a single hand or finger. While prior work has explored bimanual haptic interfaces, most depend on specialized hardware for specific interactions. In this paper, we demonstrate design strategies to support bimanual material exploration through motion-coupled vibrotactile feedback. Our technique introduces variable crosstalk between the controllers\u2019 vibration to evoke connectedness, making two unconnected devices feel as though they manipulate a single object. The technique generalizes motion-coupled feedback approaches beyond previous single-point explorations. Through two user studies, we show that this approach (1) significantly enhances perceived connectedness and (2) conveys distinct material qualities such as elasticity and torsion. Finally, we present Dvihastundefinedya, an authoring tool for designing connected bimanual experiences in virtual reality.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('230','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_230\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3790767\" title=\"https:\/\/doi.org\/10.1145\/3772318.3790767\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3790767<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3790767\" title=\"Follow DOI:10.1145\/3772318.3790767\" target=\"_blank\">doi:10.1145\/3772318.3790767<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('230','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">9.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Karpashevich, Pavel;  H\u00f6\u00f6k, Kristina;  Bardzell, Jeffrey<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('231','tp_links')\" style=\"cursor:pointer;\">Inside the Mirror, Wearing My own Body: Why UX Should Engage Monstrous Experiences<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_231\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('231','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_231\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('231','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_231\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('231','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_231\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3790753,<br \/>\r\ntitle = {Inside the Mirror, Wearing My own Body: Why UX Should Engage Monstrous Experiences},<br \/>\r\nauthor = {Pavel Karpashevich and Kristina H\u00f6\u00f6k and Jeffrey Bardzell},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3790753},<br \/>\r\ndoi = {10.1145\/3772318.3790753},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {While engaging with four different wearable systems, we unexpectedly encountered felt experiences that resisted articulation and defied conventional classification. They were neither pleasant nor unpleasant, and yet both; neither comforting nor frightening, and yet both; neither recognizably human-like nor machinic, and yet both. Such ambiguous experiences might have gone unnoticed had we not attended to their somatic, felt dimensions. Existing user experience frameworks offered little guidance in making sense of these phenomena. However, through the lens of monster theory, these paradoxical experiences began to reveal their structure and significance. Drawing on concepts such as fusion, fission, massification, and incompleteness, we analyze and interpret the unexpected monstrous experiences arising from interacting with wearable systems. We argue that such experiences deserve a place in interaction design: not only for the enduring fascination of the monster, but also for its power to disrupt simplistic schemas, enrich design possibilities, and illuminate cultural shifts.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('231','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_231\" style=\"display:none;\"><div class=\"tp_abstract_entry\">While engaging with four different wearable systems, we unexpectedly encountered felt experiences that resisted articulation and defied conventional classification. They were neither pleasant nor unpleasant, and yet both; neither comforting nor frightening, and yet both; neither recognizably human-like nor machinic, and yet both. Such ambiguous experiences might have gone unnoticed had we not attended to their somatic, felt dimensions. Existing user experience frameworks offered little guidance in making sense of these phenomena. However, through the lens of monster theory, these paradoxical experiences began to reveal their structure and significance. Drawing on concepts such as fusion, fission, massification, and incompleteness, we analyze and interpret the unexpected monstrous experiences arising from interacting with wearable systems. We argue that such experiences deserve a place in interaction design: not only for the enduring fascination of the monster, but also for its power to disrupt simplistic schemas, enrich design possibilities, and illuminate cultural shifts.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('231','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_231\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3790753\" title=\"https:\/\/doi.org\/10.1145\/3772318.3790753\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3790753<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3790753\" title=\"Follow DOI:10.1145\/3772318.3790753\" target=\"_blank\">doi:10.1145\/3772318.3790753<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('231','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">10.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Riemer, Martin;  Valletta, Elisa;  Halbhuber, David;  Bogon, Johanna<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('232','tp_links')\" style=\"cursor:pointer;\">Anticipating Physical Processes in VR: Environment Type and Scale Alter Temporal Expectations<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_232\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('232','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_232\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('232','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_232\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('232','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_232\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3791767,<br \/>\r\ntitle = {Anticipating Physical Processes in VR: Environment Type and Scale Alter Temporal Expectations},<br \/>\r\nauthor = {Martin Riemer and Elisa Valletta and David Halbhuber and Johanna Bogon},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3791767},<br \/>\r\ndoi = {10.1145\/3772318.3791767},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {Accurate temporal expectations support interaction in virtual reality (VR), yet it remains unclear whether the internal models that guide such expectations in the real world transfer unchanged to immersive VR. We report two experiments examining expected durations of gravity-driven motion across real and virtual environments. In Experiment 1, participants imagined a ball rolling down ramps in a physical lab, a 1:1 VR replica, and an up-scaled VR room and produced the time the imagined process would take. Results revealed systematic distortions: durations were underestimated in VR relative to the physical lab, and larger virtual spaces elicited longer durations. Experiment 2 assessed whether participants incorporated gravity laws into their simulations. Although gravitational acceleration was consistently underestimated, it was incorporated in both real and virtual environments. Our findings show that VR and its spatial scale bias temporal expectations, with implications for the design of temporally coherent and physically plausible VR experiences.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('232','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_232\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Accurate temporal expectations support interaction in virtual reality (VR), yet it remains unclear whether the internal models that guide such expectations in the real world transfer unchanged to immersive VR. We report two experiments examining expected durations of gravity-driven motion across real and virtual environments. In Experiment 1, participants imagined a ball rolling down ramps in a physical lab, a 1:1 VR replica, and an up-scaled VR room and produced the time the imagined process would take. Results revealed systematic distortions: durations were underestimated in VR relative to the physical lab, and larger virtual spaces elicited longer durations. Experiment 2 assessed whether participants incorporated gravity laws into their simulations. Although gravitational acceleration was consistently underestimated, it was incorporated in both real and virtual environments. Our findings show that VR and its spatial scale bias temporal expectations, with implications for the design of temporally coherent and physically plausible VR experiences.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('232','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_232\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3791767\" title=\"https:\/\/doi.org\/10.1145\/3772318.3791767\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3791767<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3791767\" title=\"Follow DOI:10.1145\/3772318.3791767\" target=\"_blank\">doi:10.1145\/3772318.3791767<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('232','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">11.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Kalus, Alexander;  Wolf, Katrin;  Yildiran, S\u00fcmeyye R.;  Kocur, Martin<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('233','tp_links')\" style=\"cursor:pointer;\">Exploring the Time Course of the Proteus Effect: Effects of Avatar Age and Embodiment Time on Walking in Virtual Reality<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722813<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_233\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('233','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_233\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('233','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_233\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('233','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_233\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772363.3799291,<br \/>\r\ntitle = {Exploring the Time Course of the Proteus Effect: Effects of Avatar Age and Embodiment Time on Walking in Virtual Reality},<br \/>\r\nauthor = {Alexander Kalus and Katrin Wolf and S\u00fcmeyye R. Yildiran and Martin Kocur},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772363.3799291},<br \/>\r\ndoi = {10.1145\/3772363.3799291},<br \/>\r\nisbn = {9798400722813},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI EA '26},<br \/>\r\nabstract = {Avatar appearance can influence users\u2019 behaviour within Virtual Reality (VR), a phenomenon known as the Proteus effect. Prior work suggests that walking behavior after VR exposure is affected by the previously embodied avatar\u2019s apparent age. However, little is known about how such effects unfold during ongoing avatar embodiment in VR. We conducted a study where 32 full-body tracked participants embodied young- and old-looking avatars and repeatedly completed a walking route in VR. Results show that participants walked significantly slower when embodying old-looking avatars. Presence and body ownership increased over time. Interestingly, embodiment duration did not significantly affect the magnitude of the Proteus effect on walking speed, with descriptive differences remaining largely stable. These results suggest that the behavioral impact of avatar age persists without substantial change over a 15 to 20-minute VR session. Our findings contribute to a deeper understanding of avatar age as a design parameter in VR.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('233','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_233\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Avatar appearance can influence users\u2019 behaviour within Virtual Reality (VR), a phenomenon known as the Proteus effect. Prior work suggests that walking behavior after VR exposure is affected by the previously embodied avatar\u2019s apparent age. However, little is known about how such effects unfold during ongoing avatar embodiment in VR. We conducted a study where 32 full-body tracked participants embodied young- and old-looking avatars and repeatedly completed a walking route in VR. Results show that participants walked significantly slower when embodying old-looking avatars. Presence and body ownership increased over time. Interestingly, embodiment duration did not significantly affect the magnitude of the Proteus effect on walking speed, with descriptive differences remaining largely stable. These results suggest that the behavioral impact of avatar age persists without substantial change over a 15 to 20-minute VR session. Our findings contribute to a deeper understanding of avatar age as a design parameter in VR.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('233','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_233\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772363.3799291\" title=\"https:\/\/doi.org\/10.1145\/3772363.3799291\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772363.3799291<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772363.3799291\" title=\"Follow DOI:10.1145\/3772363.3799291\" target=\"_blank\">doi:10.1145\/3772363.3799291<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('233','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">12.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Ma, Yong;  Zhang, Xuesong;  Zhang, Xuedong;  Bart\u0142omiejczyk, Natalia;  Je, Seungwoo;  Holzer, Adrian;  Fjeld, Morten;  Butz, Andreas Martin<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('235','tp_links')\" style=\"cursor:pointer;\">Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_235\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('235','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_235\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('235','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_235\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('235','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_235\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3791747,<br \/>\r\ntitle = {Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces},<br \/>\r\nauthor = {Yong Ma and Xuesong Zhang and Xuedong Zhang and Natalia Bart\u0142omiejczyk and Seungwoo Je and Adrian Holzer and Morten Fjeld and Andreas Martin Butz},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3791747},<br \/>\r\ndoi = {10.1145\/3772318.3791747},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {Voice assistants (VAs) are typically evaluated through task performance metrics and self-report questionnaires, but people\u2019s voices themselves carry rich paralinguistic cues that reveal affect, effort, and interaction breakdowns. We present a within-subjects study (N=49) that systematically compared three VA personas across three usage scenarios to investigate whether speech-derived audio features can serve as a proxy for user experience (UX). Participants\u2019 speech was analyzed for temporal, spectral, and linguistic markers, alongside standardized UX measures, brief mood and stress ratings, and a post-study questionnaire. We found correlations between specific speech features and self-reported satisfaction and experience. Furthermore, a machine learning model trained on speech features achieved promising accuracy in classifying UX levels, indicating that this might be a reasonable alternative to self-report instruments. Our findings establish speech as a viable, real-time signal for implicitly measuring UX and point toward adaptive VUIs that respond dynamically to emotional and usability-related vocal cues.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('235','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_235\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Voice assistants (VAs) are typically evaluated through task performance metrics and self-report questionnaires, but people\u2019s voices themselves carry rich paralinguistic cues that reveal affect, effort, and interaction breakdowns. We present a within-subjects study (N=49) that systematically compared three VA personas across three usage scenarios to investigate whether speech-derived audio features can serve as a proxy for user experience (UX). Participants\u2019 speech was analyzed for temporal, spectral, and linguistic markers, alongside standardized UX measures, brief mood and stress ratings, and a post-study questionnaire. We found correlations between specific speech features and self-reported satisfaction and experience. Furthermore, a machine learning model trained on speech features achieved promising accuracy in classifying UX levels, indicating that this might be a reasonable alternative to self-report instruments. Our findings establish speech as a viable, real-time signal for implicitly measuring UX and point toward adaptive VUIs that respond dynamically to emotional and usability-related vocal cues.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('235','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_235\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3791747\" title=\"https:\/\/doi.org\/10.1145\/3772318.3791747\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3791747<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3791747\" title=\"Follow DOI:10.1145\/3772318.3791747\" target=\"_blank\">doi:10.1145\/3772318.3791747<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('235','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">13.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Stellmacher, Carolin;  Dratzidis, Leon Tristan;  Zenner, Andr\u00e9;  Wald, Iddo Yehoshua;  Sch\u00f6ning, Johannes;  Rogers, Yvonne;  Degraen, Donald;  Colley, Mark<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('236','tp_links')\" style=\"cursor:pointer;\">Understanding How Mobile Interactions Shape Grasp and Contact Patterns Beyond the Touchscreen<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_236\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('236','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_236\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('236','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_236\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('236','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_236\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3790565,<br \/>\r\ntitle = {Understanding How Mobile Interactions Shape Grasp and Contact Patterns Beyond the Touchscreen},<br \/>\r\nauthor = {Carolin Stellmacher and Leon Tristan Dratzidis and Andr\u00e9 Zenner and Iddo Yehoshua Wald and Johannes Sch\u00f6ning and Yvonne Rogers and Donald Degraen and Mark Colley},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3790565},<br \/>\r\ndoi = {10.1145\/3772318.3790565},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {The way users hold a smartphone depends on the interaction task, yet little is known about the fingers\u2019 engagement with the device\u2019s surfaces beyond the touchscreen. Such an understanding not only opens up opportunities for novel on- and off-screen interactions, but also the device\u2019s possible physical affordances. We present a study (N=23) that examines the hands\u2019 physical engagement with the smartphone beyond the touchscreen across nine mobile interactions. Grasps were annotated from photographs, and contact regions were captured using residual heat traces from grasping the device. Our findings show that fingers and palms adopt a variety of support roles and postures when engaging with the smartphone\u2019s back and side edges. The hand-contact maps reveal distinct patterns, differing in contact frequency and placement. This work contributes an empirical characterisation of hands\u2019 back and edge engagement, highlighting design opportunities for future smartphone usage extending beyond the touchscreen.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('236','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_236\" style=\"display:none;\"><div class=\"tp_abstract_entry\">The way users hold a smartphone depends on the interaction task, yet little is known about the fingers\u2019 engagement with the device\u2019s surfaces beyond the touchscreen. Such an understanding not only opens up opportunities for novel on- and off-screen interactions, but also the device\u2019s possible physical affordances. We present a study (N=23) that examines the hands\u2019 physical engagement with the smartphone beyond the touchscreen across nine mobile interactions. Grasps were annotated from photographs, and contact regions were captured using residual heat traces from grasping the device. Our findings show that fingers and palms adopt a variety of support roles and postures when engaging with the smartphone\u2019s back and side edges. The hand-contact maps reveal distinct patterns, differing in contact frequency and placement. This work contributes an empirical characterisation of hands\u2019 back and edge engagement, highlighting design opportunities for future smartphone usage extending beyond the touchscreen.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('236','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_236\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3790565\" title=\"https:\/\/doi.org\/10.1145\/3772318.3790565\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3790565<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3790565\" title=\"Follow DOI:10.1145\/3772318.3790565\" target=\"_blank\">doi:10.1145\/3772318.3790565<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('236','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">14.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Keppel, Jonas;  Prochazka, Marvin;  Lewin, Stefan;  Stroehnisch, Markus;  Strauss, Marvin;  Zenner, Andr\u00e9;  Degraen, Donald;  Matviienko, Andrii;  Schneegass, Stefan<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('237','tp_links')\" style=\"cursor:pointer;\">Determining Perception Thresholds for Real and Virtual Inclinations While Cycling in Virtual Reality<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400722783<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_237\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('237','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_237\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('237','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_237\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('237','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_237\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3772318.3791538,<br \/>\r\ntitle = {Determining Perception Thresholds for Real and Virtual Inclinations While Cycling in Virtual Reality},<br \/>\r\nauthor = {Jonas Keppel and Marvin Prochazka and Stefan Lewin and Markus Stroehnisch and Marvin Strauss and Andr\u00e9 Zenner and Donald Degraen and Andrii Matviienko and Stefan Schneegass},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3772318.3791538},<br \/>\r\ndoi = {10.1145\/3772318.3791538},<br \/>\r\nisbn = {9798400722783},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {CHI '26},<br \/>\r\nabstract = {In virtual reality (VR) experiences, mismatches between reality and virtuality are usually undesirable, as they can disrupt immersion and induce cybersickness. However, when carefully controlled, they may expand the design space of VR. This research investigates perceptual detection thresholds for mismatches between real and virtual inclinations during cycling in VR. Using a custom simulation},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('237','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_237\" style=\"display:none;\"><div class=\"tp_abstract_entry\">In virtual reality (VR) experiences, mismatches between reality and virtuality are usually undesirable, as they can disrupt immersion and induce cybersickness. However, when carefully controlled, they may expand the design space of VR. This research investigates perceptual detection thresholds for mismatches between real and virtual inclinations during cycling in VR. Using a custom simulation<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('237','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_237\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3772318.3791538\" title=\"https:\/\/doi.org\/10.1145\/3772318.3791538\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3772318.3791538<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3772318.3791538\" title=\"Follow DOI:10.1145\/3772318.3791538\" target=\"_blank\">doi:10.1145\/3772318.3791538<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('237','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">15.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Paneva, Viktorija;  Ma, Yilin;  Alt, Florian<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('241','tp_links')\" style=\"cursor:pointer;\">Embodied Consent Interfaces: A Design Probe for Privacy Decision-Making in Virtual Reality<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Companion Publication of the 2026 ACM Designing Interactive Systems Conference, <\/span><span class=\"tp_pub_additional_pages\">pp. 486\u2013490, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400726323<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_241\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('241','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_241\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('241','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_241\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('241','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_241\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3802974.3809471,<br \/>\r\ntitle = {Embodied Consent Interfaces: A Design Probe for Privacy Decision-Making in Virtual Reality},<br \/>\r\nauthor = {Viktorija Paneva and Yilin Ma and Florian Alt},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3802974.3809471},<br \/>\r\ndoi = {10.1145\/3802974.3809471},<br \/>\r\nisbn = {9798400726323},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Companion Publication of the 2026 ACM Designing Interactive Systems Conference},<br \/>\r\npages = {486\u2013490},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {DIS '26 Companion},<br \/>\r\nabstract = {We introduce Embodied Consent Interfaces (ECIs) as a design probe for rethinking privacy consent beyond dialog-window-based notice-and-choice consent mechanisms. ECIs reframe privacy consent as an embodied, performative process in which users engage with permissions through spatial interaction, ongoing revision, and a deliberate act of commitment. We present a functional ECI prototype in Virtual Reality (VR), where data types are represented as interactive 3D objects, enabling users to explore permission information and select, revoke, or revise their consent decisions through embodied interaction. In an exploratory within-subject study (N = 12), we compare this approach to a dialog-based permission interface. Qualitative findings suggest increased engagement and more cautious consent behavior, while also introducing additional interaction overhead. Finally, we discuss ECIs as a design probe to introduce intentional friction at privacy-critical moments and to explore trade-offs between deliberation and efficiency in consent interaction design.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('241','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_241\" style=\"display:none;\"><div class=\"tp_abstract_entry\">We introduce Embodied Consent Interfaces (ECIs) as a design probe for rethinking privacy consent beyond dialog-window-based notice-and-choice consent mechanisms. ECIs reframe privacy consent as an embodied, performative process in which users engage with permissions through spatial interaction, ongoing revision, and a deliberate act of commitment. We present a functional ECI prototype in Virtual Reality (VR), where data types are represented as interactive 3D objects, enabling users to explore permission information and select, revoke, or revise their consent decisions through embodied interaction. In an exploratory within-subject study (N = 12), we compare this approach to a dialog-based permission interface. Qualitative findings suggest increased engagement and more cautious consent behavior, while also introducing additional interaction overhead. Finally, we discuss ECIs as a design probe to introduce intentional friction at privacy-critical moments and to explore trade-offs between deliberation and efficiency in consent interaction design.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('241','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_241\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/doi.org\/10.1145\/3802974.3809471\" title=\"https:\/\/doi.org\/10.1145\/3802974.3809471\" target=\"_blank\">https:\/\/doi.org\/10.1145\/3802974.3809471<\/a><\/li><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3802974.3809471\" title=\"Follow DOI:10.1145\/3802974.3809471\" target=\"_blank\">doi:10.1145\/3802974.3809471<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('241','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">16.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Franke, Simon;  Schmidt, Luisa Maria;  Mentler, Tilo<\/p><p class=\"tp_pub_title\">A Shared Patient State Representation for\u00a0Human\u2013AI Teaming in\u00a0Emergency Medical Calltaking <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span> Duffy, Vincent G. (Ed.): <span class=\"tp_pub_additional_booktitle\">Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, <\/span><span class=\"tp_pub_additional_pages\">pp. 504\u2013521, <\/span><span class=\"tp_pub_additional_publisher\">Springer Nature Switzerland, <\/span><span class=\"tp_pub_additional_address\">Cham, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 978-3-032-29842-3<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_243\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('243','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_243\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('243','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_243\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1007\/978-3-032-29842-3_32,<br \/>\r\ntitle = {A Shared Patient State Representation for\u00a0Human\u2013AI Teaming in\u00a0Emergency Medical Calltaking},<br \/>\r\nauthor = {Simon Franke and Luisa Maria Schmidt and Tilo Mentler},<br \/>\r\neditor = {Vincent G. Duffy},<br \/>\r\nisbn = {978-3-032-29842-3},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management},<br \/>\r\npages = {504\u2013521},<br \/>\r\npublisher = {Springer Nature Switzerland},<br \/>\r\naddress = {Cham},<br \/>\r\nabstract = {Emergency medical call-taking in dispatch centers constitutes a highly demanding, time-critical decision-making task. In a very short period of time, all essential information about an emergency event must be elicited, recorded, and interpreted. In addition to the information obtained during the emergency call, modern technologies increasingly provide access to additional data sources. These include sensor data from wearables and smartphones, audiovisual information such as images or videos of the situation, and medical pre-information from previous incidents. To incorporate these data into time-critical decision-making processes, the use of artificial intelligence technologies is promising. However, a central challenge lies in establishing a human-AI team model within the dynamic and cognitively demanding context of emergency call-taking. To support this process, we propose a jointly usable, manipulable data foundation in the form of a central workspace. This workspace serves as a shared patient state representation that integrates data, the current patient condition, and prognostic information. For this purpose, a simplified three-dimensional representation of the human body was developed, which functions as a shared workspace and a common operational picture for both humans and AI.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('243','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_243\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Emergency medical call-taking in dispatch centers constitutes a highly demanding, time-critical decision-making task. In a very short period of time, all essential information about an emergency event must be elicited, recorded, and interpreted. In addition to the information obtained during the emergency call, modern technologies increasingly provide access to additional data sources. These include sensor data from wearables and smartphones, audiovisual information such as images or videos of the situation, and medical pre-information from previous incidents. To incorporate these data into time-critical decision-making processes, the use of artificial intelligence technologies is promising. However, a central challenge lies in establishing a human-AI team model within the dynamic and cognitively demanding context of emergency call-taking. To support this process, we propose a jointly usable, manipulable data foundation in the form of a central workspace. This workspace serves as a shared patient state representation that integrates data, the current patient condition, and prognostic information. For this purpose, a simplified three-dimensional representation of the human body was developed, which functions as a shared workspace and a common operational picture for both humans and AI.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('243','tp_abstract')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_misc\"><div class=\"tp_pub_number\">17.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Klein, Johannes;  Sawilla, Laura;  Seegets, Lee-Ann;  Valletta, Elisa;  Wolff, Christian<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('247','tp_links')\" style=\"cursor:pointer;\">AnimalVR: Experiencing Animal Welfare Through the Eyes of a Hen<\/a> <span class=\"tp_pub_type tp_  misc\">Miscellaneous<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_howpublished\">Mensch und Computer 2026 - Tagungsband, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_resource_link\"><a id=\"tp_links_sh_247\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('247','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_247\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('247','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_247\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@misc{misc,<br \/>\r\ntitle = {AnimalVR: Experiencing Animal Welfare Through the Eyes of a Hen},<br \/>\r\nauthor = {Johannes Klein and Laura Sawilla and Lee-Ann Seegets and Elisa Valletta and Christian Wolff},<br \/>\r\ndoi = {10.18420\/muc2026-mci-demo-301},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\npublisher = {Gesellschaft f\u00fcr Informatik e.V.},<br \/>\r\nhowpublished = {Mensch und Computer 2026 - Tagungsband},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {misc}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('247','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_247\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.18420\/muc2026-mci-demo-301\" title=\"Follow DOI:10.18420\/muc2026-mci-demo-301\" target=\"_blank\">doi:10.18420\/muc2026-mci-demo-301<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('247','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_number\">18.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Gerhardt, Da\u00f1iel;  Bhardwaj, Divyanshu;  Ram, Ashwin;  Zenner, Andr\u00e9;  Steimle, J\u00fcrgen;  Krombholz, Katharina<\/p><p class=\"tp_pub_title\">Privacy &amp; Safety Challenges of On-Body Interaction Techniques <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, <\/span><span class=\"tp_pub_additional_pages\">pp. 1\u201320, <\/span><span class=\"tp_pub_additional_year\">2026<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_250\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('250','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_250\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{gerhardt2026privacy,<br \/>\r\ntitle = {Privacy & Safety Challenges of On-Body Interaction Techniques},<br \/>\r\nauthor = {Da\u00f1iel Gerhardt and Divyanshu Bhardwaj and Ashwin Ram and Andr\u00e9 Zenner and J\u00fcrgen Steimle and Katharina Krombholz},<br \/>\r\nyear  = {2026},<br \/>\r\ndate = {2026-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems},<br \/>\r\npages = {1\u201320},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('250','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_number\">19.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Chamunorwa, Michael;  M\u00fcller, Heiko;  Boll, Susanne<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('224','tp_links')\" style=\"cursor:pointer;\">Discovering the Potential of Living Room Objects as Alternative Smart Home Controllers: An Exploration of Secondary Affordances<\/a> <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">Proc. ACM Hum.-Comput. Interact., <\/span><span class=\"tp_pub_additional_volume\">vol. 9, <\/span><span class=\"tp_pub_additional_number\">no. 8, <\/span><span class=\"tp_pub_additional_pages\">pp. 70\u201395, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>, <span class=\"tp_pub_additional_issn\">ISSN: 2573-0142<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_224\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('224','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_224\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('224','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_224\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('224','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_224\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{Chamunorwa2025,<br \/>\r\ntitle = {Discovering the Potential of Living Room Objects as Alternative Smart Home Controllers: An Exploration of Secondary Affordances},<br \/>\r\nauthor = {Michael Chamunorwa and Heiko M\u00fcller and Susanne Boll},<br \/>\r\ndoi = {10.1145\/3773061},<br \/>\r\nissn = {2573-0142},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-11-13},<br \/>\r\njournal = {Proc. ACM Hum.-Comput. Interact.},<br \/>\r\nvolume = {9},<br \/>\r\nnumber = {8},<br \/>\r\npages = {70--95},<br \/>\r\npublisher = {Association for Computing Machinery (ACM)},<br \/>\r\nabstract = {<jats:p>Smart home appliances are becoming more popular, yet their user interfaces (UI) often lack integration into living spaces and daily practices. To facilitate more natural interactions, reduce clutter and promote better integration in our living spaces, we propose embedding controls into everyday objects.  <br \/>\nThis paper outlines our approach in three steps: identifying suitable household objects through ethnographic research, gathering interaction ideas via user gesture elicitation, and evaluating the intuitiveness of conceptual interfaces through a Wizard-of-Oz study.  <br \/>\nOur findings suggest that an object's primary function has less influence on its potential as a smart home controller. Instead, its location, physical characteristics, and intuitive affordances play a more significant role in shaping its potential. Designers should, therefore, focus on making these affordances easily discoverable by concurrently considering the object's physical properties, function, and interaction context.<\/jats:p>},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('224','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_224\" style=\"display:none;\"><div class=\"tp_abstract_entry\"><jats:p>Smart home appliances are becoming more popular, yet their user interfaces (UI) often lack integration into living spaces and daily practices. To facilitate more natural interactions, reduce clutter and promote better integration in our living spaces, we propose embedding controls into everyday objects.  <br \/>\nThis paper outlines our approach in three steps: identifying suitable household objects through ethnographic research, gathering interaction ideas via user gesture elicitation, and evaluating the intuitiveness of conceptual interfaces through a Wizard-of-Oz study.  <br \/>\nOur findings suggest that an object's primary function has less influence on its potential as a smart home controller. Instead, its location, physical characteristics, and intuitive affordances play a more significant role in shaping its potential. Designers should, therefore, focus on making these affordances easily discoverable by concurrently considering the object's physical properties, function, and interaction context.<\/jats:p><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('224','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_224\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3773061\" title=\"Follow DOI:10.1145\/3773061\" target=\"_blank\">doi:10.1145\/3773061<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('224','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_\"><div class=\"tp_pub_number\">20.<\/div><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Weiss, Yannick;  Villa, Steeven;  Ziarko, Moritz;  M\u00fcller, Florian<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('225','tp_links')\" style=\"cursor:pointer;\">Manipulating Stiffness Perception of Compliant Objects While Pinching in Virtual Reality<\/a> <span class=\"tp_pub_type tp_  \"><\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_resource_link\"><a id=\"tp_links_sh_225\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('225','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_225\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('225','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_225\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@{Weiss2025,<br \/>\r\ntitle = {Manipulating Stiffness Perception of Compliant Objects While Pinching in Virtual Reality},<br \/>\r\nauthor = {Yannick Weiss and Steeven Villa and Moritz Ziarko and Florian M\u00fcller},<br \/>\r\ndoi = {10.1145\/3756884.3765988},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-11-12},<br \/>\r\npages = {1--11},<br \/>\r\npublisher = {ACM},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('225','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_225\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"ai ai-doi\"><\/i><a class=\"tp_pub_list\" href=\"https:\/\/dx.doi.org\/10.1145\/3756884.3765988\" title=\"Follow DOI:10.1145\/3756884.3765988\" target=\"_blank\">doi:10.1145\/3756884.3765988<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('225','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><\/div><div class=\"tablenav\"><div class=\"tablenav-pages\"><span class=\"displaying-num\">231 entries<\/span> <a class=\"page-numbers button disabled\">&laquo;<\/a> <a class=\"page-numbers button disabled\">&lsaquo;<\/a> 1 of 12 <a href=\"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/publications\/?limit=2&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=\" title=\"next page\" class=\"page-numbers button\">&rsaquo;<\/a> <a href=\"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/publications\/?limit=12&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=\" title=\"last page\" class=\"page-numbers button\">&raquo;<\/a> <\/div><\/div><\/div><\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-57dec0e elementor-widget elementor-widget-html\" data-id=\"57dec0e\" 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pre{white-space:pre-wrap;font-size:11px;color:#1A1A1A;}\n.teachpress_pub_list .tp_links_entry a{color:#315F8F;}\n@media(max-width:680px){\n  .teachpress_pub_list{padding:16px;}\n  .teachpress_pub_list .tp_publication{flex-direction:column;gap:4px;}\n  .teachpress_pub_list .tp_pub_number{width:auto;}\n}\n<\/style>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>PUBLICATIONS 218 peer-reviewed publications, 2018\u20132026 The complete, searchable bibliography of SPP 2199 \u2014 spanning both funding phases and all 19 research projects. 218 Peer-reviewed publications, 2018\u20132026 218 publications (2018\u20132026) across all 19 projects. Search and filter below, or browse the full database. AllArticlesConference<\/p>\n","protected":false},"author":4,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_angie_page":false,"neve_meta_sidebar":"full-width","neve_meta_container":"","neve_meta_enable_content_width":"on","neve_meta_content_width":100,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","footnotes":""},"coauthors":[7],"class_list":["post-985","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/pages\/985","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/comments?post=985"}],"version-history":[{"count":44,"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/pages\/985\/revisions"}],"predecessor-version":[{"id":6225,"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/pages\/985\/revisions\/6225"}],"wp:attachment":[{"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/media?parent=985"}],"wp:term":[{"taxonomy":"author","embeddable":true,"href":"https:\/\/scalableinteractionparadigms.uni-oldenburg.de\/blog\/wp-json\/wp\/v2\/coauthors?post=985"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}