Publications
Below is a searchable list of publications by the projects of the Priority Program.
Mentler, Tilo; Flegel, Nadine; Pöhler, Jonas; Laerhoven, Kristof Van
”Man’s (and Sheep’s) Best Friend”: Towards a Shepherding-Based Metaphor for Human-Computer Cooperation in Process Control Proceedings Article
In: Proceedings of the 33rd European Conference on Cognitive Ergonomics, Association for Computing Machinery, <conf-loc>, <city>Kaiserslautern</city>, <country>Germany</country>, </conf-loc>, 2022, ISBN: 9781450398084.
Abstract | Links | BibTeX | Tags: Control Room, Metaphor, Pervasive Computing Environment, Safety-Critical Systems, Shepherd
@inproceedings{10.1145/3552327.3552354,
title = {”Man’s (and Sheep’s) Best Friend”: Towards a Shepherding-Based Metaphor for Human-Computer Cooperation in Process Control},
author = {Tilo Mentler and Nadine Flegel and Jonas Pöhler and Kristof Van Laerhoven},
url = {https://doi.org/10.1145/3552327.3552354},
doi = {10.1145/3552327.3552354},
isbn = {9781450398084},
year = {2022},
date = {2022-01-01},
booktitle = {Proceedings of the 33rd European Conference on Cognitive Ergonomics},
publisher = {Association for Computing Machinery},
address = {<conf-loc>, <city>Kaiserslautern</city>, <country>Germany</country>, </conf-loc>},
series = {ECCE '22},
abstract = {Metaphors can be helpful in human-computer interaction in various ways, e.g., for user-appropriate design of interfaces, naming of functions, or visualization. In the field of process control, paradigm shifts are imminent under terms such as smart control rooms or pervasive computing environments. However, there is a lack of suitable metaphors to accompany this development. This paper examines the extent to which sheep herding and the relationships between humans, dogs, and sheep can be a suitable model for shaping human-computer cooperation in process control. Even though sheep herding has already been discussed in various relationships to HCI, a systematic discussion of the factors that underlie successful human-animal cooperation is lacking. This is introduced in this paper based on an expert interview and literature research. Based on this, it is discussed to what extent the success factors can be transferred to the design of technical systems and human-computer cooperation.},
keywords = {Control Room, Metaphor, Pervasive Computing Environment, Safety-Critical Systems, Shepherd},
pubstate = {published},
tppubtype = {inproceedings}
}
Rodriguez, Sarah Delgado; Prange, Sarah; Ossenberg, Christina Vergara; Henkel, Markus; Alt, Florian; Marky, Karola
PriKey – Investigating Tangible Privacy Control for Smart Home Inhabitants and Visitors Proceedings Article
In: Nordic Human-Computer Interaction Conference, Association for Computing Machinery, Aarhus, Denmark, 2022, ISBN: 9781450396998.
Abstract | Links | BibTeX | Tags: bystander, privacy, privacy assistance, smart home, tangible, tangible privacy
@inproceedings{10.1145/3546155.3546640,
title = {PriKey – Investigating Tangible Privacy Control for Smart Home Inhabitants and Visitors},
author = {Sarah Delgado Rodriguez and Sarah Prange and Christina Vergara Ossenberg and Markus Henkel and Florian Alt and Karola Marky},
url = {https://doi.org/10.1145/3546155.3546640},
doi = {10.1145/3546155.3546640},
isbn = {9781450396998},
year = {2022},
date = {2022-01-01},
booktitle = {Nordic Human-Computer Interaction Conference},
publisher = {Association for Computing Machinery},
address = {Aarhus, Denmark},
series = {NordiCHI '22},
abstract = {The increasing number of smart devices installed in our homes poses privacy risks for inhabitants and visitors. However, individuals face difficulties counteracting privacy intrusions due to missing controls, incorrect mental models, and limitations in their level of expertise. We present PriKey, a concept for device-independent and easy-to-use tangible smart home privacy mechanisms. PriKey is the key to privacy protection: it supports users in taking control over their privacy through meaningful, tangible interactions. Using a Wizard-of-Oz prototype, we explored users’ perceptions regarding PriKey (N = 16). We then compared PriKey to an equivalent smartphone app (N = 32), focusing on visitors. Participants perceived PriKey as engaging, intuitive, and benevolent. Their privacy considerations were based on personal and contextual factors. While most participants preferred the smartphone app, others clearly favored PriKey. Our results indicate that tangible privacy is a noteworthy approach for future smart home privacy mechanisms.},
keywords = {bystander, privacy, privacy assistance, smart home, tangible, tangible privacy},
pubstate = {published},
tppubtype = {inproceedings}
}
Froehlich, Michael; Hulm, Philipp; Alt, Florian
Under Pressure. A User-Centered Threat Model for Cryptocurrency Owners Proceedings Article
In: Proceedings of the 2021 4th International Conference on Blockchain Technology and Applications, pp. 39–50, Association for Computing Machinery, Xi’an, China, 2022, ISBN: 9781450387460.
Abstract | Links | BibTeX | Tags: blockchain, cryptocurrency, hci, threat model, user-centered
@inproceedings{10.1145/3510487.3510494,
title = {Under Pressure. A User-Centered Threat Model for Cryptocurrency Owners},
author = {Michael Froehlich and Philipp Hulm and Florian Alt},
url = {https://doi.org/10.1145/3510487.3510494},
doi = {10.1145/3510487.3510494},
isbn = {9781450387460},
year = {2022},
date = {2022-01-01},
booktitle = {Proceedings of the 2021 4th International Conference on Blockchain Technology and Applications},
pages = {39–50},
publisher = {Association for Computing Machinery},
address = {Xi'an, China},
series = {ICBTA '21},
abstract = {Cryptocurrencies have gained popularity in recent years. However, for many users, keeping ownership of their cryptocurrency is a complex task. News reports frequently bear witness to scams, hacked exchanges, and fortunes beyond retrieval. However, we lack a systematic understanding of user-centered cryptocurrency threats, as causes leading to loss are scattered across publications. To address this gap, we conducted a focus group (n=6) and an expert elicitation study (n=25) following a three-round Delphi process with a heterogeneous group of blockchain and security experts from academia and industry. We contribute the first systematic overview of threats cryptocurrency users are exposed to and propose six overarching categories. Our work is complemented by a discussion on how the human-computer-interaction community can address these threats and how practitioners can use the model to understand situations in which users might find themselves under the pressure of an attack to ultimately engineer more secure systems.},
keywords = {blockchain, cryptocurrency, hci, threat model, user-centered},
pubstate = {published},
tppubtype = {inproceedings}
}
Mueller, Florian ‘Floyd’; Semertzidis, Nathan; Andres, Josh; Weigel, Martin; Nanayakkara, Suranga; Patibanda, Rakesh; Li, Zhuying; Strohmeier, Paul; Knibbe, Jarrod; Greuter, Stefan; Obrist, Marianna; Maes, Pattie; Wang, Dakuo; Wolf, Katrin; Gerber, Liz; Marshall, Joe; Kunze, Kai; Grudin, Jonathan; Reiterer, Harald; Byrne, Richard
Human–Computer Integration: Towards Integrating the Human Body with the Computational Machine Journal Article
In: Foundations and Trends in Human-Computer Interaction, vol. 16, no. 1, pp. 1-64, 2022, ISSN: 1551-3955.
Abstract | Links | BibTeX | Tags:
@article{10.1561/1100000086,
title = {Human–Computer Integration: Towards Integrating the Human Body with the Computational Machine},
author = {Florian ‘Floyd’ Mueller and Nathan Semertzidis and Josh Andres and Martin Weigel and Suranga Nanayakkara and Rakesh Patibanda and Zhuying Li and Paul Strohmeier and Jarrod Knibbe and Stefan Greuter and Marianna Obrist and Pattie Maes and Dakuo Wang and Katrin Wolf and Liz Gerber and Joe Marshall and Kai Kunze and Jonathan Grudin and Harald Reiterer and Richard Byrne},
url = {https://doi.org/10.1561/1100000086},
doi = {10.1561/1100000086},
issn = {1551-3955},
year = {2022},
date = {2022-01-01},
journal = {Foundations and Trends in Human-Computer Interaction},
volume = {16},
number = {1},
pages = {1-64},
abstract = {Human-Computer Integration (HInt) is an emerging new paradigm in the human-computer interaction (HCI) field. Its goal is to integrate the human body and the computational machine. This monograph presents two key dimensions of Human-Computer Integration (bodily agency and bodily ownership) and proposes a set of challenges that we believe need to be resolved in order to bring the paradigm forward. Ultimately, our work aims to facilitate a more structured investigation into human body and computational machine integration.},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Chamunorwa, Michael; Müller, Lisa-Maria; Ihmels, Tjado; Diekmann, Dennis; Müller, Heiko; Boll, Susanne CJ
Sweet Spot: Displaying Interaction Areas on Everyday Home Surfaces using AR Proceedings Article
In: Interactive Surfaces and Spaces, pp. 21-24, Association for Computing Machinery, New York, NY, USA, 2021, ISBN: 9781450383400.
Abstract | Links | BibTeX | Tags:
@inproceedings{nokey,
title = {Sweet Spot: Displaying Interaction Areas on Everyday Home Surfaces using AR},
author = {Chamunorwa, Michael and Müller, Lisa-Maria and Ihmels, Tjado and Diekmann, Dennis and Müller, Heiko and Boll, Susanne CJ},
doi = {10.1145/3447932.3490524},
isbn = {9781450383400},
year = {2021},
date = {2021-11-17},
urldate = {2021-11-17},
booktitle = {Interactive Surfaces and Spaces},
pages = {21-24},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
abstract = {In a typical home or office setting, a work desk provides a surface that primarily holds objects and is used for everyday tasks such as writing and typing. However, given its centrality and multiple surfaces, many of which are always unoccupied, an ordinary table may find secondary usage as an alternative interface to control facets of a smart home. For tabletop surfaces to work efficiently as alternative interfaces, there is a need to determine their most reachable zones and those that do not have too much clutter. We present Sweet Spots, an AR platform to visualize easily accessible and non-cluttered areas on table-like surfaces using augmented reality to assess suitable interaction areas. Sweet Spots provides designers and researchers with a tool to visualize their ideas and to take the exploration of key parameters that make an interaction area a Sweet Spot.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Mentler, Tilo; Palanque, Philippe; Harrison, Michael D.; Laerhoven, Kristof Van; Masci, Paolo
Control Rooms from a Human-Computer Interaction Perspective Proceedings Article
In: Ardito, Carmelo; Lanzilotti, Rosa; Malizia, Alessio; Larusdottir, Marta; Spano, Lucio Davide; Campos, José; Hertzum, Morten; Mentler, Tilo; Nocera, José Abdelnour; Piccolo, Lara; Sauer, Stefan; Veer, Gerrit (Ed.): Sense, Feel, Design, pp. 281–289, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-98388-8.
Abstract | Links | BibTeX | Tags:
@inproceedings{10.1007/978-3-030-98388-8_25,
title = {Control Rooms from a Human-Computer Interaction Perspective},
author = {Tilo Mentler and Philippe Palanque and Michael D. Harrison and Kristof Van Laerhoven and Paolo Masci},
editor = {Carmelo Ardito and Rosa Lanzilotti and Alessio Malizia and Marta Larusdottir and Lucio Davide Spano and José Campos and Morten Hertzum and Tilo Mentler and José Abdelnour Nocera and Lara Piccolo and Stefan Sauer and Gerrit Veer},
doi = {10.1007/978-3-030-98388-8_25},
isbn = {978-3-030-98388-8},
year = {2021},
date = {2021-08-30},
urldate = {2021-08-30},
booktitle = {Sense, Feel, Design},
pages = {281--289},
publisher = {Springer International Publishing},
address = {Cham},
abstract = {As defined in Paper 2 presented at the workshop, whose presentations and discussions are introduced in this paper, ``control rooms are work spaces that serve the purpose of managing and operating physically dispersed systems, services and staff''.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Reinhardt, Jens; Kurzweg, Marco; Wolf, Katrin
Placement of Teleported Co-users in AR Proceedings Article
In: IFIP Conference on Human-Computer Interaction, pp. 590–610, Springer 2021.
@inproceedings{reinhardt2021placement,
title = {Placement of Teleported Co-users in AR},
author = {Jens Reinhardt and Marco Kurzweg and Katrin Wolf},
doi = {10.1007/978-3-030-85623-6_34},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {IFIP Conference on Human-Computer Interaction},
pages = {590--610},
organization = {Springer},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Alt, Florian; Buschek, Daniel; Heuss, David; Müller, Jörg
Orbuculum-Predicting When Users Intend to Leave Large Public Displays Journal Article
In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, vol. 5, no. 1, pp. 1–16, 2021.
@article{alt2021orbuculum,
title = {Orbuculum-Predicting When Users Intend to Leave Large Public Displays},
author = {Florian Alt and Daniel Buschek and David Heuss and Jörg Müller},
doi = {10.1145/3448075},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
journal = {Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies},
volume = {5},
number = {1},
pages = {1--16},
publisher = {ACM New York, NY, USA},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Zenner, André; Ullmann, Kristin; Krüger, Antonio
Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality Journal Article
In: IEEE Transactions on Visualization and Computer Graphics, vol. 27, no. 5, pp. 2627–2637, 2021.
@article{zenner2021combining,
title = {Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality},
author = {André Zenner and Kristin Ullmann and Antonio Krüger},
doi = {10.1109/TVCG.2021.3067777},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
journal = {IEEE Transactions on Visualization and Computer Graphics},
volume = {27},
number = {5},
pages = {2627--2637},
publisher = {IEEE},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Zenner, André; Heqitz, Kora Persephone; Krüger, Antonio
Blink-Suppressed Hand Redirection Proceedings Article
In: 2021 IEEE Virtual Reality and 3D User Interfaces (VR), pp. 75–84, IEEE 2021.
@inproceedings{zenner2021blink,
title = {Blink-Suppressed Hand Redirection},
author = {André Zenner and Kora Persephone Heqitz and Antonio Krüger},
doi = {10.1109/VR50410.2021.00028},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {2021 IEEE Virtual Reality and 3D User Interfaces (VR)},
pages = {75--84},
organization = {IEEE},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Mäkelä, Ville; Kleine, Johannes; Hood, Maxine; Alt, Florian; Schmidt, Albrecht
Hidden Interaction Techniques: Concealed Information Acquisition and Texting on Smartphones and Wearables Proceedings Article
In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 1–14, 2021.
@inproceedings{makela2021hidden,
title = {Hidden Interaction Techniques: Concealed Information Acquisition and Texting on Smartphones and Wearables},
author = {Ville Mäkelä and Johannes Kleine and Maxine Hood and Florian Alt and Albrecht Schmidt},
doi = {10.1145/3411764.3445504},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems},
pages = {1--14},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Fröhlich, Michael; Kobiella, Charlotte; Schmidt, Albrecht; Alt, Florian
Is it Better With Onboarding? Improving First-Time Cryptocurrency App Experiences Proceedings Article
In: Proceedings of the 2021 ACM Designing Interactive Systems Conference (Virtual Event, USA)(DIS’21). Association for Computing Machinery, New York, NY, USA. https://doi. org/10.1145/3461778.3462047, 2021.
@inproceedings{frohlich2021better,
title = {Is it Better With Onboarding? Improving First-Time Cryptocurrency App Experiences},
author = {Michael Fröhlich and Charlotte Kobiella and Albrecht Schmidt and Florian Alt},
doi = {10.1145/3461778.3462047},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {Proceedings of the 2021 ACM Designing Interactive Systems Conference (Virtual Event, USA)(DIS’21). Association for Computing Machinery, New York, NY, USA. https://doi. org/10.1145/3461778.3462047},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Prange, Sarah; George, Ceenu; Alt, Florian
Design Considerations for Usable Authentication in Smart Homes Journal Article
In: 2021.
@article{prange2021design,
title = {Design Considerations for Usable Authentication in Smart Homes},
author = {Sarah Prange and Ceenu George and Florian Alt},
doi = {10.1145/3473856.3473878},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Rivu, Radiah; Jiang, Ruoyu; Mäkelä, Ville; Hassib, Mariam; Alt, Florian
Emotion Elicitation Techniques in Virtual Reality Proceedings Article
In: IFIP Conference on Human-Computer Interaction, pp. 93–114, Springer 2021.
@inproceedings{rivu2021emotion,
title = {Emotion Elicitation Techniques in Virtual Reality},
author = {Radiah Rivu and Ruoyu Jiang and Ville Mäkelä and Mariam Hassib and Florian Alt},
doi = {10.1007/978-3-030-85623-6_8},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {IFIP Conference on Human-Computer Interaction},
pages = {93--114},
organization = {Springer},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Fröhlich, Michael; Wagenhaus, Maurizio Raphael; Schmidt, Albrecht; Alt, Florian
Don’t Stop Me Now! Exploring Challenges Of First-Time Cryptocurrency Users Proceedings Article
In: Designing Interactive Systems Conference 2021, pp. 138–148, 2021.
@inproceedings{frohlich2021don,
title = {Don’t Stop Me Now! Exploring Challenges Of First-Time Cryptocurrency Users},
author = {Michael Fröhlich and Maurizio Raphael Wagenhaus and Albrecht Schmidt and Florian Alt},
doi = {10.1145/3461778.3462071},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {Designing Interactive Systems Conference 2021},
pages = {138--148},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Liebers, Jonathan; Abdelaziz, Mark; Mecke, Lukas; Saad, Alia; Auda, Jonas; Gruenefeld, Uwe; Alt, Florian; Schneegass, Stefan
Understanding User Identification in Virtual Reality Through Behavioral Biometrics and the Effect of Body Normalization Proceedings Article
In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 1–11, 2021.
@inproceedings{liebers2021understanding,
title = {Understanding User Identification in Virtual Reality Through Behavioral Biometrics and the Effect of Body Normalization},
author = {Jonathan Liebers and Mark Abdelaziz and Lukas Mecke and Alia Saad and Jonas Auda and Uwe Gruenefeld and Florian Alt and Stefan Schneegass},
doi = {10.1145/3411764.3445528},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems},
pages = {1--11},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Piening, Robin; Pfeuffer, Ken; Esteves, Augusto; Mittermeier, Tim; Prange, Sarah; Schröder, Philippe; Alt, Florian
Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality Proceedings Article
In: IFIP Conference on Human-Computer Interaction, pp. 544–565, Springer 2021.
@inproceedings{piening2021looking,
title = {Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality},
author = {Robin Piening and Ken Pfeuffer and Augusto Esteves and Tim Mittermeier and Sarah Prange and Philippe Schröder and Florian Alt},
doi = {10.1007/978-3-030-85623-6_32},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {IFIP Conference on Human-Computer Interaction},
pages = {544--565},
organization = {Springer},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Abdrabou, Yasmeen; Shams, Ahmed; Mantawy, Mohamed Omar; Khan, Anam Ahmad; Khamis, Mohamed; Alt, Florian; Abdelrahman, Yomna
GazeMeter: Exploring the Usage of Gaze Behaviour to Enhance Password Assessments Proceedings Article
In: ACM Symposium on Eye Tracking Research and Applications, pp. 1–12, 2021.
@inproceedings{abdrabou2021gazemeter,
title = {GazeMeter: Exploring the Usage of Gaze Behaviour to Enhance Password Assessments},
author = {Yasmeen Abdrabou and Ahmed Shams and Mohamed Omar Mantawy and Anam Ahmad Khan and Mohamed Khamis and Florian Alt and Yomna Abdelrahman},
doi = {10.1145/3448017.3457384},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {ACM Symposium on Eye Tracking Research and Applications},
pages = {1--12},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Nilsson, Niels Christian; Zenner, André; Simeone, Adalberto L; Degraen, Donald; Daiber, Florian
Haptic Proxies for Virtual Reality: Success Criteria and Taxonomy Journal Article
In: 2021.
@article{nilsson2021haptic,
title = {Haptic Proxies for Virtual Reality: Success Criteria and Taxonomy},
author = {Niels Christian Nilsson and André Zenner and Adalberto L Simeone and Donald Degraen and Florian Daiber},
url = {http://epo4vr.dfki.de/assets/papers/nilsson2021successcriteriaandtaxonomy.pdf},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Valkov, Dimitar; Thiele, Sebastian; Huesmann, Karim; Gebauer, Eike; Risse, Benjamin
Touch Recognition on Complex 3D Printed Surfaces using Filter Response Analysis Proceedings Article
In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 195–200, IEEE 2021.
@inproceedings{valkov2021touch,
title = {Touch Recognition on Complex 3D Printed Surfaces using Filter Response Analysis},
author = {Dimitar Valkov and Sebastian Thiele and Karim Huesmann and Eike Gebauer and Benjamin Risse},
doi = { 10.1109/VRW52623.2021.00043},
year = {2021},
date = {2021-01-01},
urldate = {2021-01-01},
booktitle = {2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
pages = {195--200},
organization = {IEEE},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}